Tuesday, 3 February 2015

Congestion Avoidance

Congestion Avoidance Overview



Congestion avoidance techniques monitor network traffic loads in an effort to anticipate and avoid congestion at common network bottlenecks. Congestion avoidance is achieved through packet dropping. Among the more commonly used congestion avoidance mechanisms is Random Early Detection (RED), which is optimum for high-speed transit networks. Cisco IOS QoS includes an implementation of RED that, when configured, controls when the router drops packets. If you do not configure Weighted Random Early Detection (WRED), the router uses the cruder default packet drop mechanism called tail drop.

For an explanation of network congestion, see the chapter "Quality of Service Overview."

This chapter gives a brief description of the kinds of congestion avoidance mechanisms provided by the Cisco IOS QoS features. It discusses the following features:

Tail drop. This is the default congestion avoidance behavior when WRED is not configured.

WRED. WRED and distributed WRED (DWRED)—both of which are the Cisco implementations of RED—combine the capabilities of the RED algorithm with the IP Precedence feature. Within the section on WRED, the following related features are discussed:

Flow-based WRED. Flow-based WRED extends WRED to provide greater fairness to all flows on an interface in regard to how packets are dropped.

DiffServ Compliant WRED. DiffServ Compliant WRED extends WRED to support Differentiated Services (DiffServ) and Assured Forwarding (AF) Per Hop Behavior (PHB). This feature enables customers to implement AF PHB by coloring packets according to differentiated services code point (DSCP) values and then assigning preferential drop probabilities to those packets.

For information on how to configure WRED, DWRED, flow-based WRED, and DiffServ Compliant WRED, see the chapter "Configuring Weighted Random Early Detection" in this book.

Tail Drop


Tail drop treats all traffic equally and does not differentiate between classes of service. Queues fill during periods of congestion. When the output queue is full and tail drop is in effect, packets are dropped until the congestion is eliminated and the queue is no longer full.

Weighted Random Early Detection


This section gives a brief introduction to RED concepts and addresses WRED, the Cisco implementation of RED for standard Cisco IOS platforms.

WRED avoids the globalization problems that occur when tail drop is used as the congestion avoidance mechanism on the router. Global synchronization occurs as waves of congestion crest only to be followed by troughs during which the transmission link is not fully utilized. Global synchronization of TCP hosts, for example, can occur because packets are dropped all at once. Global synchronization manifests when multiple TCP hosts reduce their transmission rates in response to packet dropping, then increase their transmission rates once again when the congestion is reduced.

About Random Early Detection


The RED mechanism was proposed by Sally Floyd and Van Jacobson in the early 1990s to address network congestion in a responsive rather than reactive manner. Underlying the RED mechanism is the premise that most traffic runs on data transport implementations that are sensitive to loss and will temporarily slow down when some of their traffic is dropped. TCP, which responds appropriately—even robustly—to traffic drop by slowing down its traffic transmission, effectively allows the traffic-drop behavior of RED to work as a congestion-avoidance signalling mechanism.

TCP constitutes the most heavily used network transport. Given the ubiquitous presence of TCP, RED offers a widespread, effective congestion-avoidance mechanism.

In considering the usefulness of RED when robust transports such as TCP are pervasive, it is important to consider also the seriously negative implications of employing RED when a significant percentage of the traffic is not robust in response to packet loss. Neither Novell NetWare nor AppleTalk is appropriately robust in response to packet loss, therefore you should not use RED for them.

How It Works


RED aims to control the average queue size by indicating to the end hosts when they should temporarily slow down transmission of packets.

RED takes advantage of the congestion control mechanism of TCP. By randomly dropping packets prior to periods of high congestion, RED tells the packet source to decrease its transmission rate. Assuming the packet source is using TCP, it will decrease its transmission rate until all the packets reach their destination, indicating that the congestion is cleared. You can use RED as a way to cause TCP to slow down transmission of packets. TCP not only pauses, but it also restarts quickly and adapts its transmission rate to the rate that the network can support.

RED distributes losses in time and maintains normally low queue depth while absorbing spikes. When enabled on an interface, RED begins dropping packets when congestion occurs at a rate you select during configuration.

For an explanation of how the Cisco WRED implementation determines parameters to use in the WRED queue size calculations and how to determine optimum values to use for the weight factor, see the section "Average Queue Size" later in this chapter.

Packet Drop Probability


The packet drop probability is based on the minimum threshold, maximum threshold, and mark probability denominator.

When the average queue depth is above the minimum threshold, RED starts dropping packets. The rate of packet drop increases linearly as the average queue size increases until the average queue size reaches the maximum threshold.

The mark probability denominator is the fraction of packets dropped when the average queue depth is at the maximum threshold. For example, if the denominator is 512, one out of every 512 packets is dropped when the average queue is at the maximum threshold.

When the average queue size is above the maximum threshold, all packets are dropped. Figure 9 summarizes the packet drop probability.

Figure 9 RED Packet Drop Probability


The minimum threshold value should be set high enough to maximize the link utilization. If the minimum threshold is too low, packets may be dropped unnecessarily, and the transmission link will not be fully used.

The difference between the maximum threshold and the minimum threshold should be large enough to avoid global synchronization of TCP hosts (global synchronization of TCP hosts can occur as multiple TCP hosts reduce their transmission rates). If the difference between the maximum and minimum thresholds is too small, many packets may be dropped at once, resulting in global synchronization.

How TCP Handles Traffic Loss



Note The sections "How TCP Handles Traffic Loss" and "How the Router Interacts with TCP" contain detailed information that you need not read in order to use WRED or to have a general sense of the capabilities of RED. If you want to understand why problems of global synchronization occur in response to congestion when tail drop is used by default and how RED addresses them, read these sections.


When the recipient of TCP traffic—called the receiver—receives a data segment, it checks the four octet (32-bit) sequence number of that segment against the number the receiver expected, which would indicate that the data segment was received in order. If the numbers match, the receiver delivers all of the data that it holds to the target application, then it updates the sequence number to reflect the next number in order, and finally it either immediately sends an acknowledgment (ACK) packet to the sender or it schedules an ACK to be sent to the sender after a short delay. The ACK notifies the sender that the receiver received all data segments up to but not including the one marked with the new sequence number.

Receivers usually try to send an ACK in response to alternating data segments they receive; they send the ACK because for many applications, if the receiver waits out a small delay, it can efficiently include its reply acknowledgment on a normal response to the sender. However, when the receiver receives a data segment out of order, it immediately responds with an ACK to direct the sender to resend the lost data segment.

When the sender receives an ACK, it makes this determination: It determines if any data is outstanding. If no data is outstanding, the sender determines that the ACK is a keepalive, meant to keep the line active, and it does nothing. If data is outstanding, the sender determines whether the ACK indicates that the receiver has received some or none of the data. If the ACK indicates receipt of some data sent, the sender determines if new credit has been granted to allow it to send more data. When the ACK indicates receipt of none of the data sent and there is outstanding data, the sender interprets the ACK to be a repeatedly sent ACK. This condition indicates that some data was received out of order, forcing the receiver to remit the first ACK, and that a second data segment was received out of order, forcing the receiver to remit the second ACK. In most cases, the receiver would receive two segments out of order because one of the data segments had been dropped.

When a TCP sender detects a dropped data segment, it resends the segment. Then it adjusts its transmission rate to half of what is was before the drop was detected. This is the TCP back-off or slow-down behavior. Although this behavior is appropriately responsive to congestion, problems can arise when multiple TCP sessions are carried on concurrently with the same router and all TCP senders slow down transmission of packets at the same time.

How the Router Interacts with TCP



Note The sections "How TCP Handles Traffic Loss" and "How the Router Interacts with TCP" contain detailed information that you need not read in order to use WRED or to have a general sense of the capabilities of RED. If you want to understand why problems of global synchronization occur in response to congestion when tail drop is used by default and how RED addresses them, read these sections.


To see how the router interacts with TCP, we will look at an example. In this example, on average, the router receives traffic from one particular TCP stream every other, every 10th, and every 100th or 200th message in the interface in MAE-EAST or FIX-WEST. A router can handle multiple concurrent TCP sessions. Because network flows are additive, there is a high probability that when traffic exceeds the Transmit Queue Limit (TQL) at all, it will vastly exceed the limit. However, there is also a high probability that the excessive traffic depth is temporary and that traffic will not stay excessively deep except at points where traffic flows merge or at edge routers.

If the router drops all traffic that exceeds the TQL, as is done when tail drop is used by default, many TCP sessions will simultaneously go into slow start. Consequently, traffic temporarily slows down to the extreme and then all flows slow-start again; this activity creates a condition of global synchronization.

However, if the router drops no traffic, as is the case when queueing features such as fair queueing or custom queueing (CQ) are used, then the data is likely to be stored in main memory, drastically degrading router performance.

By directing one TCP session at a time to slow down, RED solves the problems described, allowing for full utilization of the bandwidth rather than utilization manifesting as crests and troughs of traffic.

About WRED


WRED combines the capabilities of the RED algorithm with the IP Precedence feature to provide for preferential traffic handling of higher priority packets. WRED can selectively discard lower priority traffic when the interface begins to get congested and provide differentiated performance characteristics for different classes of service.

You can configure WRED to ignore IP precedence when making drop decisions so that nonweighted RED behavior is achieved.

For interfaces configured to use the Resource Reservation Protocol (RSVP) feature, WRED chooses packets from other flows to drop rather than the RSVP flows. Also, IP Precedence governs which packets are dropped—traffic that is at a lower precedence has a higher drop rate and therefore is more likely to be throttled back.

WRED differs from other congestion avoidance techniques such as queueing strategies because it attempts to anticipate and avoid congestion rather than control congestion once it occurs.

Why Use WRED?


WRED makes early detection of congestion possible and provides for multiple classes of traffic. It also protects against global synchronization. For these reasons, WRED is useful on any output interface where you expect congestion to occur.

However, WRED is usually used in the core routers of a network, rather than at the edge of the network. Edge routers assign IP precedences to packets as they enter the network. WRED uses these precedences to determine how to treat different types of traffic.

WRED provides separate thresholds and weights for different IP precedences, allowing you to provide different qualities of service in regard to packet dropping for different traffic types. Standard traffic may be dropped more frequently than premium traffic during periods of congestion.

WRED is also RSVP-aware, and it can provide the controlled-load QoS service of integrated service.

How It Works


By randomly dropping packets prior to periods of high congestion, WRED tells the packet source to decrease its transmission rate. If the packet source is using TCP, it will decrease its transmission rate until all the packets reach their destination, which indicates that the congestion is cleared.

WRED generally drops packets selectively based on IP precedence. Packets with a higher IP precedence are less likely to be dropped than packets with a lower precedence. Thus, the higher the priority of a packet, the higher the probability that the packet will be delivered.

WRED reduces the chances of tail drop by selectively dropping packets when the output interface begins to show signs of congestion. By dropping some packets early rather than waiting until the queue is full, WRED avoids dropping large numbers of packets at once and minimizes the chances of global synchronization. Thus, WRED allows the transmission line to be used fully at all times.

In addition, WRED statistically drops more packets from large users than small. Therefore, traffic sources that generate the most traffic are more likely to be slowed down than traffic sources that generate little traffic.

WRED avoids the globalization problems that occur when tail drop is used as the congestion avoidance mechanism. Global synchronization manifests when multiple TCP hosts reduce their transmission rates in response to packet dropping, then increase their transmission rates once again when the congestion is reduced.

WRED is only useful when the bulk of the traffic is TCP/IP traffic. With TCP, dropped packets indicate congestion, so the packet source will reduce its transmission rate. With other protocols, packet sources may not respond or may resend dropped packets at the same rate. Thus, dropping packets does not decrease congestion.

WRED treats non-IP traffic as precedence 0, the lowest precedence. Therefore, non-IP traffic, in general, is more likely to be dropped than IP traffic.

Figure 10 illustrates how WRED works.

Figure 10 Weighted Random Early Detection


Average Queue Size


The router automatically determines parameters to use in the WRED calculations. The average queue size is based on the previous average and the current size of the queue. The formula is:

average = (old_average * (1-2 -n)) + (current_queue_size * 2 -n)


where n is the exponential weight factor, a user-configurable value.

For high values of n, the previous average becomes more important. A large factor smooths out the peaks and lows in queue length. The average queue size is unlikely to change very quickly, avoiding drastic swings in size. The WRED process will be slow to start dropping packets, but it may continue dropping packets for a time after the actual queue size has fallen below the minimum threshold. The slow-moving average will accommodate temporary bursts in traffic.


Note If the value of n gets too high, WRED will not react to congestion. Packets will be sent or dropped as if WRED were not in effect.


For low values of n, the average queue size closely tracks the current queue size. The resulting average may fluctuate with changes in the traffic levels. In this case, the WRED process responds quickly to long queues. Once the queue falls below the minimum threshold, the process will stop dropping packets.

If the value of n gets too low, WRED will overreact to temporary traffic bursts and drop traffic unnecessarily.

Restrictions


You cannot configure WRED on the same interface as Route Switch Processor (RSP)-based CQ, priority queueing (PQ), or weighted fair queueing (WFQ).

Distributed Weighted Random Early Detection


Distributed WRED (DWRED) is an implementation of WRED for the Versatile Interface Processor (VIP). DWRED provides the complete set of functions for the VIP that WRED provides on standard Cisco IOS platforms.

The DWRED feature is only supported on Cisco 7000 series routers with an RSP-based RSP7000 interface processor and Cisco 7500 series routers with a VIP-based VIP2-40 or greater interface processor. A VIP2-50 interface processor is strongly recommended when the aggregate line rate of the port adapters on the VIP is greater than DS3. A VIP2-50 interface processor is required for OC-3 rates.

DWRED is configured the same way as WRED. If you enable WRED on a suitable VIP interface, such as a VIP2-40 or greater with at least 2 MB of SRAM, DWRED will be enabled instead.

In order to use DWRED, distributed Cisco Express Forwarding (dCEF) switching must be enabled on the interface. For information about dCEF, refer to the Cisco IOS Switching Services Configuration Guide and the Cisco IOS Switching Services Command Reference.

You can configure both DWRED and distributed weighted fair queueing (DWFQ) on the same interface, but you cannot configure distributed WRED on an interface for which RSP-based CQ, PQ, or WFQ is configured.

You can enable DWRED using the Modular Quality of Service Command-Line Interface (Modular QoS CLI) feature. For complete conceptual and configuration information on the Modular QoS CLI feature, see the chapter "Modular Quality of Service Command-Line Interface Overview" of this book.

How It Works


When a packet arrives and DWRED is enabled, the following events occur:

The average queue size is calculated. See the "Average Queue Size" section for details.

If the average is less than the minimum queue threshold, the arriving packet is queued.

If the average is between the minimum queue threshold and the maximum queue threshold, the packet is either dropped or queued, depending on the packet drop probability. See the "Packet-Drop Probability" section for details.

If the average queue size is greater than the maximum queue threshold, the packet is automatically dropped.

Average Queue Size


The average queue size is based on the previous average and the current size of the queue. The formula is:

average = (old_average * (1-1/2^n)) + (current_queue_size * 1/2^n)


where n is the exponential weight factor, a user-configurable value.

For high values of n, the previous average queue size becomes more important. A large factor smooths out the peaks and lows in queue length. The average queue size is unlikely to change very quickly, avoiding drastic swings in size. The WRED process will be slow to start dropping packets, but it may continue dropping packets for a time after the actual queue size has fallen below the minimum threshold. The slow-moving average will accommodate temporary bursts in traffic.


Note If the value of n gets too high, WRED will not react to congestion. Packets will be sent or dropped as if WRED were not in effect.


For low values of n, the average queue size closely tracks the current queue size. The resulting average may fluctuate with changes in the traffic levels. In this case, the WRED process responds quickly to long queues. Once the queue falls below the minimum threshold, the process stops dropping packets.

If the value of n gets too low, WRED will overreact to temporary traffic bursts and drop traffic unnecessarily.

Packet-Drop Probability


The probability that a packet will be dropped is based on the minimum threshold, maximum threshold, and mark probability denominator.

When the average queue size is above the minimum threshold, RED starts dropping packets. The rate of packet drop increases linearly as the average queue size increases, until the average queue size reaches the maximum threshold.

The mark probability denominator is the fraction of packets dropped when the average queue size is at the maximum threshold. For example, if the denominator is 512, one out of every 512 packets is dropped when the average queue is at the maximum threshold.

When the average queue size is above the maximum threshold, all packets are dropped. Figure 11 summarizes the packet drop probability.

Figure 11 Packet Drop Probability


The minimum threshold value should be set high enough to maximize the link utilization. If the minimum threshold is too low, packets may be dropped unnecessarily, and the transmission link will not be fully used.

The difference between the maximum threshold and the minimum threshold should be large enough to avoid global synchronization of TCP hosts (global synchronization of TCP hosts can occur as multiple TCP hosts reduce their transmission rates). If the difference between the maximum and minimum thresholds is too small, many packets may be dropped at once, resulting in global synchronization.

Why Use DWRED?


DWRED provides faster performance than does RSP-based WRED. You should run DWRED on the VIP if you want to achieve very high speed on the Cisco 7500 series platform—for example, you can achieve speed at the OC-3 rates by running WRED on a VIP2-50 interface processor.

Additionally, the same reasons you would use WRED on standard Cisco IOS platforms apply to using DWRED. (See the section "Why Use WRED?" earlier in this chapter.) For instance, when WRED or DWRED is not configured, tail drop is enacted during periods of congestion. Enabling DWRED obviates the global synchronization problems that result when tail drop is used to avoid congestion.

The DWRED feature provides the benefit of consistent traffic flows. When RED is not configured, output buffers fill during periods of congestion. When the buffers are full, tail drop occurs; all additional packets are dropped. Because the packets are dropped all at once, global synchronization of TCP hosts can occur as multiple TCP hosts reduce their transmission rates. The congestion clears, and the TCP hosts increase their transmission rates, resulting in waves of congestion followed by periods when the transmission link is not fully used.

RED reduces the chances of tail drop by selectively dropping packets when the output interface begins to show signs of congestion. By dropping some packets early rather than waiting until the buffer is full, RED avoids dropping large numbers of packets at once and minimizes the chances of global synchronization. Thus, RED allows the transmission line to be used fully at all times.

In addition, RED statistically drops more packets from large users than small. Therefore, traffic sources that generate the most traffic are more likely to be slowed down than traffic sources that generate little traffic.

DWRED provides separate thresholds and weights for different IP precedences, allowing you to provide different qualities of service for different traffic. Standard traffic may be dropped more frequently than premium traffic during periods of congestion.

Restrictions


The following restrictions apply to the DWRED feature:

Interface-based DWRED cannot be configured on a subinterface. (A subinterface is one of a number of virtual interfaces on a single physical interface.)

DWRED is not supported on Fast EtherChannel and tunnel interfaces.

RSVP is not supported on DWRED.

DWRED is useful only when the bulk of the traffic is TCP/IP traffic. With TCP, dropped packets indicate congestion, so the packet source reduces its transmission rate. With other protocols, packet sources may not respond or may resend dropped packets at the same rate. Thus, dropping packets does not necessarily decrease congestion.

DWRED treats non-IP traffic as precedence 0, the lowest precedence. Therefore, non-IP traffic is usually more likely to be dropped than IP traffic.

DWRED cannot be configured on the same interface as RSP-based CQ, PQ, or WFQ. However, both DWRED and DWFQ can be configured on the same interface.


Note Do not use the match protocol command to create a traffic class with a non-IP protocol as a match criterion. The VIP does not support matching of non-IP protocols.


Prerequisites


This section provides the prerequisites that must be met before you configure the DWRED feature.

Weighted Fair Queueing


Attaching a service policy to an interface disables WFQ on that interface if WFQ is configured for the interface. For this reason, you should ensure that WFQ is not enabled on such an interface before configuring DWRED.

For information on WFQ, see the chapter "Configuring Weighted Fair Queueing" in this book.

WRED


Attaching a service policy configured to use WRED to an interface disables WRED on that interface. If any of the traffic classes that you configure in a policy map use WRED for packet drop instead of tail drop, you must ensure that WRED is not configured on the interface to which you intend to attach that service policy.

Access Control Lists


You can specify a numbered access list as the match criterion for any traffic class that you create. For this reason, before configuring DWRED you should know how to configure access lists.

Cisco Express Forwarding


In order to use DWRED, dCEF switching must be enabled on the interface. For information on dCEF, refer to the Cisco IOS Switching Services Configuration Guide.

Flow-Based WRED


Flow-based WRED is a feature that forces WRED to afford greater fairness to all flows on an interface in regard to how packets are dropped.

Why Use Flow-Based WRED?


Before you consider the advantages that use of flow-based WRED offers, it helps to think about how WRED (without flow-based WRED configured) affects different kinds of packet flows. Even before flow-based WRED classifies packet flows, flows can be thought of as belonging to one of the following categories:

Nonadaptive flows, which are flows that do not respond to congestion.

Robust flows, which on average have a uniform data rate and slow down in response to congestion.

Fragile flows, which, though congestion-aware, have fewer packets buffered at a gateway than do robust flows.

WRED tends toward bias against fragile flows because all flows, even those with relatively fewer packets in the output queue, are susceptible to packet drop during periods of congestion. Though fragile flows have fewer buffered packets, they are dropped at the same rate as packets of other flows.

To provide fairness to all flows, flow-based WRED has the following features:

It ensures that flows that respond to WRED packet drops (by backing off packet transmission) are protected from flows that do not respond to WRED packet drops.

It prohibits a single flow from monopolizing the buffer resources at an interface.

How It Works


Flow-based WRED relies on the following two main approaches to remedy the problem of unfair packet drop:

It classifies incoming traffic into flows based on parameters such as destination and source addresses and ports.

It maintains state about active flows, which are flows that have packets in the output queues.

Flow-based WRED uses this classification and state information to ensure that each flow does not consume more than its permitted share of the output buffer resources. Flow-based WRED determines which flows monopolize resources and it more heavily penalizes these flows.

To ensure fairness among flows, flow-based WRED maintains a count of the number of active flows that exist through an output interface. Given the number of active flows and the output queue size, flow-based WRED determines the number of buffers available per flow.

To allow for some burstiness, flow-based WRED scales the number of buffers available per flow by a configured factor and allows each active flow to have a certain number of packets in the output queue. This scaling factor is common to all flows. The outcome of the scaled number of buffers becomes the per-flow limit. When a flow exceeds the per-flow limit, the probability that a packet from that flow will be dropped increases.

DiffServ Compliant WRED


DiffServ Compliant WRED extends the functionality of WRED to enable support for DiffServ and AF Per Hop Behavior PHB. This feature enables customers to implement AF PHB by coloring packets according to DSCP values and then assigning preferential drop probabilities to those packets.


Note This feature can be used with IP packets only. It is not intended for use with Multiprotocol Label Switching (MPLS)-encapsulated packets.


The Class-Based Quality of Service MIB supports this feature. This MIB is actually the following two MIBs:

CISCO-CLASS-BASED-QOS-MIB

CISCO-CLASS-BASED-QOS-CAPABILITY-MIB

The DiffServ Compliant WRED feature supports the following RFCs:

RFC 2474, Definition of the Differentiated Services Field (DS Field) in the IPv4 and IPv6 Headers

RFC 2475, An Architecture for Differentiated Services Framework

RFC 2597, Assured Forwarding PHB

RFC 2598, An Expedited Forwarding PHB

How It Works


The DiffServ Compliant WRED feature enables WRED to use the DSCP value when it calculates the drop probability for a packet. The DSCP value is the first six bits of the IP type of service (ToS) byte.

This feature adds two new commands, random-detect dscp and dscp. It also adds two new arguments, dscp-based and prec-based, to two existing WRED-related commands—the random-detect (interface) command and the random-detect-group command.

The dscp-based argument enables WRED to use the DSCP value of a packet when it calculates the drop probability for the packet. The prec-based argument enables WRED to use the IP Precedence value of a packet when it calculates the drop probability for the packet.

These arguments are optional (you need not use any of them to use the commands) but they are also mutually exclusive. That is, if you use the dscp-based argument, you cannot use the prec-based argument with the same command.

After enabling WRED to use the DSCP value, you can then use the new random-detect dscp command to change the minimum and maximum packet thresholds for that DSCP value.

Three scenarios for using these arguments are provided.

Usage Scenarios


The new dscp-based and prec-based arguments can be used whether you are using WRED at the interface level, at the per-virtual circuit (VC) level, or at the class level (as part of class-based WFQ (CBWFQ) with policy maps).

WRED at the Interface Level


At the interface level, if you want to have WRED use the DSCP value when it calculates the drop probability, you can use the dscp-based argument with the random-detect (interface) command to specify the DSCP value. Then use the random-detect dscp command to specify the minimum and maximum thresholds for the DSCP value.

WRED at the per-VC Level


At the per-VC level, if you want to have WRED use the DSCP value when it calculates the drop probability, you can use the dscp-based argument with the random-detect-group command. Then use the dscp command to specify the minimum and maximum thresholds for the DSCP value or the mark-probability denominator.

This configuration can then be applied to each VC in the network.

WRED at the Class Level


If you are using WRED at the class level (with CBWFQ), the dscp-based and prec-based arguments can be used within the policy map.

First, specify the policy map, the class, and the bandwidth. Then, if you want WRED to use the DSCP value when it calculates the drop probability, use the dscp-based argument with the random-detect (interface) command to specify the DSCP value. Then use the random-detect dscp command to modify the default minimum and maximum thresholds for the DSCP value.

This configuration can then be applied wherever policy maps are attached (for example, at the interface level, the per-VC level, or the shaper level).

Usage Points to Note


Remember the following points when using the new commands and the new arguments included with this feature:

If you use the dscp-based argument, WRED will use the DSCP value to calculate the drop probability.

If you use the prec-based argument, WRED will use the IP Precedence value to calculate the drop probability.

The dscp-based and prec-based arguments are mutually exclusive.

If you do not specify either argument, WRED will use the IP Precedence value to calculate the drop probability (the default method).

The random-detect dscp command must be used in conjunction with the random-detect (interface) command.

The random-detect dscp command can only be used if you use the dscp-based argument with the random-detect (interface) command.

The dscp command must be used in conjunction with the random-detect-group command.

The dscp command can only be used if you use the dscp-based argument with the random-detect-group command.

For more information about using these commands, refer to the Cisco IOS Quality of Service Command Reference.

http://mars.tekkom.dk/cisco/ccnp4/ch4/4_6_2/index.html 

Understanding and Configuring PPP CHAP Authentication

The Challenge Handshake Authentication Protocol (CHAP) (defined in RFC 1994 leavingcisco.com) verifies the identity of the peer by means of a three-way handshake. These are the general steps performed in CHAP:
  1. After the LCP (Link Control Protocol) phase is complete, and CHAP is negotiated between both devices, the authenticator sends a challenge message to the peer.
  2. The peer responds with a value calculated through a one-way hash function (Message Digest 5 (MD5)).
  3. The authenticator checks the response against its own calculation of the expected hash value. If the values match, the authentication is successful. Otherwise, the connection is terminated.
This authentication method depends on a "secret" known only to the authenticator and the peer. The secret is not sent over the link. Although the authentication is only one-way, you can negotiate CHAP in both directions, with the help of the same secret set for mutual authentication.
For more information on the advantages and disadvantages of CHAP, refer to RFC 1994 leavingcisco.com.

Prerequisites

Requirements

Readers of this document should have knowledge of these topics:
  • How to enable PPP on the interface through the encapsulation ppp command.
  • The debug ppp negotiation command output. Refer to Understanding debug ppp negotiation Output for more information.
  • Ability to troubleshoot when the Link Control Protocol (LCP) phase is not in the open state. This is because, the PPP authentication phase does not begin until the LCP phase is complete and is in the open state. If the debug ppp negotiation command does not indicate that LCP is open, you need to troubleshoot this issue before you proceed.
Note: This document does not address MS-CHAP (Version 1 or Version 2). For more information on MS-CHAP, refer to the MS-CHAP Support and MSCHAP Version 2 documents.

Components Used

This document is not restricted to specific software and hardware versions.

Conventions

For more information on document conventions, see the Cisco Technical Tips Conventions.

Configure CHAP

The procedure to configure CHAP is fairly straightforward. For example, assume that you have two routers, left and right, connected across a network, as shown in figure 1.
Figure 1 – Two Routers Connected Across a Network understanding_ppp_chap7.gif
To configure CHAP authentication, complete these steps:
  1. On the interface, issue the encapsulation ppp command.
  2. Enable the use of CHAP authentication on both routers with the ppp authentication chap command.
  3. Configure the usernames and passwords. To do so, issue the username username password password command, where username is the hostname of the peer. Ensure that:
    • Passwords are identical at both ends.
    • The router name and password are exactly the same, because they are case-sensitive.
    Note: By default, the router uses its hostname to identify itself to the peer. However, this CHAP username can be changed through the ppp chap hostname command. Refer to PPP Authentication Using the ppp chap hostname and ppp authentication chap callin Commands for more information.

One-Way and Two-Way Authentication

CHAP is defined as a one-way authentication method. However, you use CHAP in both directions to create a two-way authentication. Hence, with two-way CHAP, a separate three-way handshake is initiated by each side.
In the Cisco CHAP implementation, by default, the called party must authenticate the calling party (unless authentication is completely turned off). Therefore, a one-way authentication initiated by the called party is the minimum possible authentication. However, the calling party can also verify the identity of the called party, and this results in a two-way authentication.
One-way authentication is often required when you connect to non-Cisco devices.
For one-way authentication, configure the ppp authentication chap callin command on the calling router.
Table 1 shows when to configure the callin option.
Table 1 – When to Configure the Callin Option
Authentication Type Client (calling) NAS (called)
One-way (unidirectional) ppp authentication chap callin ppp authentication chap
Two-way (bidirectional) ppp authentication chap ppp authentication chap

For more information on how to implement one-way authentication, refer to PPP Authentication Using the ppp chap hostname and ppp authentication chap callin Commands.

CHAP Configuration Commands and Options

Table 2 lists the CHAP commands and options:
Table 2 – CHAP Commands and Options
Command Description
ppp authentication {chap | ms-chap | ms-chap-v2 | eap |pap} [callin] This command enables local authentication of the remote PPP peer with the specified protocol.
ppp chap hostname username This command defines an interface-specific CHAP hostname. Refer to PPP Authentication Using the ppp chap hostname and ppp authentication chap callin Commands for more information.
ppp chap password password This command defines an interface-specific CHAP password.
ppp direction callin | callout | dedicated This command forces a call direction. Use this command when a router is confused as to whether the call is incoming or outgoing (for example, when connected back-to-back or connected by leased lines and the Channel Service Unit or Data Service Unit (CSU/DSU) or ISDN Terminal Adapter (TA) are configured to dial).
ppp chap refuse [callin] This command disables remote authentication by a peer (default enabled). With this command, CHAP authentication is disabled for all calls, which means that all attempts by the peer to force the user to authenticate with the help of CHAP are refused. The callin option specifies that the router refuses to answer CHAP authentication challenges received from the peer, but still requires the peer to answer any CHAP challenges that the router sends.
ppp chap wait This command specifies that the caller must authenticate first (default enabled). This command specifies that the router will not authenticate to a peer that requests CHAP authentication until after the peer has authenticated itself to the router.
ppp max-bad-auth value This command specifies the allowed number of authentication retries (the default value is 0). This command configures a point-to-point interface not to reset itself immediately after an authentication failure, but instead to allow a specified number of authentication retries.
ppp chap splitnames This hidden command allows different hostnames for a CHAP challenge and response (the default value is disabled).
ppp chap ignoreus This hidden command ignores CHAP challenges with the local name (the default value is enabled).

Transactional Example

The diagrams in this section show the series of events that occur during a CHAP authentication between two routers. These do not represent the actual messages seen in the debug ppp negotiation command output. For more information, refer to Understanding debug ppp negotiation Output.

Call

Figure 2 – The Call Comes In understanding_ppp_chap1.gif
Figure 2 shows these steps:
  1. The call comes in to 3640-1. The incoming interface is configured with the ppp authentication chap command.
  2. LCP negotiates CHAP and MD5. For more information on how to determine this, refer to Understanding the debug ppp negotiation Output.
  3. A CHAP challenge from 3640-1 to the calling router is required on this call.

Challenge

Figure 3 – A CHAP Challenge Packet is Built understanding_ppp_chap2.gif
Figure 3 illustrates these steps in the CHAP authentication between the two routers:
  1. A CHAP challenge packet is built with these characteristics:
    • 01 = challenge packet type identifier.
    • ID = sequential number that identifies the challenge.
    • random = a reasonably random number generated by the router.
    • 3640-1 = the authentication name of the challenger.
  2. The ID and random values are kept on the called router.
  3. The challenge packet is sent to the calling router. A list of outstanding challenges is maintained.

Response

Figure 4 – Receipt and MD5 Processing of the Challenge Packet from the Peer understanding_ppp_chap3.gif
Figure 4 illustrates the how the challenge packet is received from the peer, and processed (MD5). The router processes the incoming CHAP challenge packet in this way:
  1. The ID value is fed into the MD5 hash generator.
  2. The random value is fed into the MD5 hash generator.
  3. The name 3640-1 is used to look up the password. The router looks for an entry that matches the username in the challenge. In this example, it looks for:
    username 3640-1 password pc1
  4. The password is fed into the MD5 hash generator.
    The result is the one-way MD5-hashed CHAP challenge that is sent back in the CHAP response.

Response (continued)

Figure 5 – The CHAP Response Packet Sent to the Authenticator is Built. understanding_ppp_chap4.gif
Figure 5 illustrates how the CHAP response packet sent to the authenticator is built. This diagram shows these steps:
  1. The response packet is assembled from these components:
    • 02 = CHAP response packet type identifier.
    • ID = copied from the challenge packet.
    • hash = the output from the MD5 hash generator (the hashed information from the challenge packet).
    • 766-1 = the authentication name of this device. This is needed for the peer to look up the username and password entry needed to verify identity (this is explained in more detail in the Verify CHAP section).
  2. The response packet is then sent to the challenger.

Verify CHAP

This section provides tips on how to verify your configuration.
Figure 6 – The Challenger Processes the Response Packet understanding_ppp_chap5.gif
Figure 6 shows how the challenger processes the response packet. Here are the steps involved when the CHAP response packet is processed (on the authenticator):
  1. The ID is used to find the original challenge packet.
  2. The ID is fed into the MD5 hash generator.
  3. The original challenge random value is fed into the MD5 hash generator.
  4. The name 766-1 is used to look up the password from one of these sources:
    • Local username and password database.
    • RADIUS or TACACS+ server.
  5. The password is fed into the MD5 hash generator.
  6. The hash value received in the response packet is then compared with the calculated MD5 hash value. CHAP authentication succeeds if the calculated and the received hash values are equal.

Result

Figure 7 – Success Message is Sent to the Calling Router understanding_ppp_chap6.gif
Figure 7 illustrates the success message sent to the calling router. It involves these steps:
  1. If authentication is successful, a CHAP success packet is built from these components:
    • 03 = CHAP success message type.
    • ID = copied from the response packet.
    • “Welcome in” is simply a text message that provides a user-readable explanation.
  2. If authentication fails, a CHAP failure packet is built from these components:
    • 04 = CHAP failure message type.
    • ID = copied from the response packet.
    • “Authentication failure” or other text message, that provides a user-readable explanation.
  3. The success or failure packet is then sent to the calling router.
    Note: This example depicts a one-way authentication. In a two-way authentication, this entire process is repeated. However the calling router initiates the initial challenge.

Troubleshoot CHAP

Refer to Troubleshooting PPP Authentication for information on how to troubleshoot issues.

Related Information